Things have been a bit quiet lately both here and on twitter. There’s progress, but it’s not terribly interesting to hear about. Of course there’s been a few problems here and there as well – just nothing inspiring enough to mention here.
In the background of all that I’ve started toying with the basics of yet *another* thing. Yes, I am easily distracted. It will serve it’s purpose though and will have the framework of another project that’s been planned for some time. Both of these nebulous things are fairly small in the grand scheme and will happen in the background of The Viking Age, which is the main project. They’re both also useful for testing out ideas and code snippets that will eventually be used (or not depending!) in the main game. My intent is to release both games ahead of The Viking Age, because they’re smaller and give me a much needed break from some of the more frustrating aspects of that project – which means they’ll be done quicker. The first is a little more intensive on the art side (good for brushing up my modelling and texturing skills) and a lot less code and the other is almost precisely the opposite. No idea what order they’ll get released in though.
Maybe some screen shots soon, as well.